App quits playing when I empty trash, choose another folder etc

Audirvana 3.5.33 quits playing when any action outside of it is accessed such as tempting the trash, opening a folder etc. Loses track of song that was playing cannot tell the app to continue where it left off. Have set Priority from Extreme to minor makes no difference. Rebuilding database is useless too. I cannot work while listening to music! Running a 2019 5K Retina iMac 64 GIGS RAM. Catalina 10.15.4. I have enclosed copy of debug report. Sure hope someone has an answer!

Audirvana Mac Version 3.5.33 (3563)
macOS 10.15.4 with 65536MB RAM

Registered to JohnGregory Turner

SIGNAL PROCESSING:

Polarity Inversion:
	Globally: OFF
	Per track: ON
Effects plugins NOT ACTIVE

UPSAMPLING:
SoX with device max frequency upsampling
SoX filter parameters
Bandwidth at 0dB = 99.5
Filter max length = 30000
Anti-aliasing = 100
Phase = 66

AUDIO VOLUME:
Max allowed volume: 100
Replay Gain: None
SW volume control: OFF

LIBRARY SETTINGS:
Sync list: 1 folders
AUTO: /Volumes/Calliope/
iTunes/Music library synchronization: last synchronized on Sat Apr 11 08:15:52 2020

Library database path: /Users/johngregoryturner/Library/Application Support/Audirvana/AudirvanaPlusDatabaseV2.sqlite

ACTIVE STREAMING SERVICES

=================== AUDIO DEVICE ========================

CoreAudio audio path, buffer I/O frame size: 512

Max. memory for audio buffers: 62464MB

Local Audio Engine:
Exclusive access: Enabled
Integer mode: Enabled

Preferred device:
Built-in Output
Model UID:
UID:

Active Sample Rate: 44.1kHz
Hog Mode is off

Bridge settings:
Sample rate limitation: none
Sample rate switching latency: none
Limit bitdepth to 24bit: OFF
Mute during sample rate change: ON

Selected device:
Local audio device
ID 0xe7 Built-in Output Manufacturer:Apple Inc.
Model UID:AppleHDA:16 UID:AppleHDAEngineOutput:1F,3,0,1,1:0

3 available sample rates up to 96000Hz
44100
48000
96000
Audio buffer frame size : 14 to 4096 frames
Current I/O buffer frame size : 512
Volume Control
Physical: No
Virtual: Yes
MQA capability
Auto-detect MQA devices: Yes
Not a MQA device, user set to not MQA
DSD capability: Unhandled
Device audio channels
Preferred stereo channels L:1 R:2
Channel bitmap: Ox3, layout:
Channel 0 mapped to 0
Channel 1 mapped to 1

Audio channels in use
Number of channels: 2
Use as stereo device only: No
Simple stereo device: Yes

1 output streams:
Number of active channels: 2, in 1 stream(s)
Channel #0 :Stream 0 channel 0
Channel #1 :Stream 0 channel 1

Stream ID 0xe8 2 channels starting at 1
3 virtual formats:
2 ch Mixable linear PCM Interleaved 32 little endian Signed Float 96kHz
2 ch Mixable linear PCM Interleaved 32 little endian Signed Float 48kHz
2 ch Mixable linear PCM Interleaved 32 little endian Signed Float 44.1kHz

3 physical formats
2 ch Mixable linear PCM Interleaved 24 little endian Signed Integer aligned low in 32bit 96kHz
2 ch Mixable linear PCM Interleaved 24 little endian Signed Integer aligned low in 32bit 48kHz
2 ch Mixable linear PCM Interleaved 24 little endian Signed Integer aligned low in 32bit 44.1kHz

Local devices found : 3
Device #0: ID 0xe7 Built-in Output Manufacturer: Apple Inc. Model UID: AppleHDA:16 UID: AppleHDAEngineOutput:1F,3,0,1,1:0
Device #1: ID 0x103 MMAudio Device Manufacturer: MMAudio Device contributors Model UID: MMAudioDeviceModelUID UID: MMAudioDevice
Device #2: ID 0x108 MMAudio Device (UI Sounds) Manufacturer: MMAudio Device contributors Model UID: MMAudioDeviceModelUID_UISounds UID: MMAudioDevice_UISounds

UPnP devices found : 0

Disable upsampling. Try like that. Enable the “Hog mode”.